Even before establishing my consultancy Kantan Games, I have been active in the Japanese game industry since around 2008 – and a lot has happened since that time. Now, here is what I believe is one of the first comprehensive overviews in English on Japan’s blockchain gaming industry...
GLOBAL GAME BUSINESS TRENDS IN 2022 (PREDICTION)
It was interesting to see that one of my publicly stated predictions for the game industry in 2022 generated so much buzz it actually started trending on global Twitter over the last days. International news coverage was crazy, too. The background: game industry news siteGamesIndustry.bizasked...
Uma Musume: Japan’s Latest Mega Hit Mobile Game Prints Cash
Uma Musume is the last really big hit in Japan’s mobile game industry, following the popular RPG Dragon Quest Walk from Colopl (3668) in 2019. Released only domestically in February 2021, Uma Musume instantly climbed up not only the download but also up the grossing rankings – and more...
New TV Documentary On Japan’s Game Industry
Earlier this year, I was asked to contribute to a documentary on Japan’s game industry that recently aired on Singaporean TV station Channel News Asia.
Here is the full video that was just posted on Youtube:
Wall Street Journal Video About Tencent
Here is a Wall Street Journal video report about Tencent that features comments from me throughout the 7 minutes:
The report covers Tencent’s current position in the global gaming market, regulations in China, its M&A strategy and other topics.
Japan’s Mobile Game Market Size Reaches US$13.9 Billion In 2020
Japan’s mobile gaming market is the world’s oldest and most mature, but it still continues to grow. That is according to the newest numbers fromJapan’sMobile Content Forum(MCF), an industry association based here in Tokyo. The MCF says that the Japanese market forgames delivered on mobile...