Red Dead Redemption 2 digital unit sales doubled in December, thanks to Steam launch

SuperData: Rockstar's western brought in $1 million from game purchases last month

By Rebekah Valentine

US game content revenues hit $35.4 billion in 2019, say NPD and ESA

Overall spending on gaming similar to last year when omitting hardware revenues from the equation

By Brendan Sinclair

Nutaku has over 45m registered users

Adult gaming platform also reaches over 128m monthly visits as it celebrates fifth anniversary

Housemarque puts all other projects on hold to focus on "most ambitious game to date"

Stormdivers, other upcoming titles paused for unannounced project now three years in development

By Rebekah Valentine

Stardew Valley sales top 10 million

As farming sim nears fourth anniversary, creator Eric Barone confirms latest sales milestone

"The devil is in the details" when creating a metaverse

Novaquark's user-generated MMO Dual Universe is clear on its grand ambition, but has lots of specifics to nail down

By Brendan Sinclair

Major indie devs join Investment Summit speaker line-up

Pixel Reef, Funomena, Fireproof Games, Capy Games, Velan Studios and Snapshot Games

By Christopher Dring

Game companies fall short on Bloomberg Gender Equality Index

Just five publicly-owned gaming or gaming-related companies appear on 2020 index measuring gender equality in the workplace

By Haydn Taylor

Id Software was "crunching pretty hard most of last year" on Doom Eternal

But studio confident that four-month delay has made upcoming shooter the "best game we've ever made"

By James Batchelor

Paradox trialling subscription model to address DLC criticism

But strategy publisher assures long-running fans that no future expansions will be exclusive to subscribers

By James Batchelor

What new console features are important to gamers?

ISFE and Ipsos Mori's GameTrack consumer survey find shorter load times a close second to better graphics; VR and handheld modes less crucial

By Brendan Sinclair

Netflix is also developing a standalone The Witcher anime film

"Nightmare of the Wolf" to be led by The Witcher showrunner Lauren Schmidt Hissrich, animated by Legend of Korra and Voltron studio

By Rebekah Valentine

Nintendo can continue preventing cancellation of pre-orders in Germany

Lawsuit instigated by Norwegian Consumer Council dismissed, but may be appealed

By Rebekah Valentine

EA ends support for mobile Tetris, Tetris Blitz

Android games delisted, iOS versions to remain through April

By Rebekah Valentine

UK lays out standards for handling children's data

Information Commissioner finalizes Age Appropriate Design Code with 15 standards for developers to meet

By Brendan Sinclair

Disney confirms sale of FoxNext, Cold Iron Studios to Scopely

Acquisition does not include Fox IP licensed games, which will stay with Disney

By Rebekah Valentine

Playful Studios "significantly reduces" full-time staff

Super Lucky's Tale devs undergoes layoffs amid transition to new production model

By Rebekah Valentine

Digital Bros. to buy Starbreeze assets from Smilegate

The €19.2m deal will give Italian publisher 30% of Starbreeze stock and 40% of voting rights

By Matthew Handrahan

2020 African Games Industry Trends

Games Industry Africa's Vic Bassey forecasts seven key storylines for the continent's developing market in the year ahead

By Vic Bassey

How to retain your talent and keep hold of your staff

The Academy talks to key industry leaders about retaining talent through progression and learning

By Christopher Dring

Ubisoft-produced comedy series about game developers picked up for second season

Mythic Quest: Raven's Banquet picked up for renewed ahead of February premiere

Double Eleven to open Malaysian studio in spring

Independent UK developer and publisher expands to Asian market with new Kuala Lumpur office

By Haydn Taylor

Women suing Riot Games may be entitled to $400m not $10m

Two state regulators attempt to intervene with gender discrimination class action lawsuit in plaintiffs' favour

By Haydn Taylor

The "magic and chaos" of SuperMash, a game with seven different genres

Digital Continue's Joseph Tringali shares his passion for emergent gameplay, retro nostalgia, and procedural games that are sometimes bad

By Rebekah Valentine

Tencent bids to acquire 100% of Funcom

Proposed deal would value the Norwegian studio at around $148 million

By Matthew Handrahan

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